Evaluation of Two-vs-One Air Combats Using Hybrid Maneuver-Based Framework and Security Strategy Approach
In this paper, we aim to develop a simulation platform and maneuver selection methodology for two-vs-one air combats. It consists of the aircraft performance model, aerial combat maneuvers and game theoretical decision strategy. The performance parameters of F-16 are used to implement the aircraft dynamics. The hybrid system theory underlies the modeling methodology of the aerial combat maneuvers, which are the possible options of combatants. The decision strategy is derived from security policy approach in game theory using some metrics that present the air superiority. The definitions of these metrics and evaluation strategy are presented. The verification of the models and developed decision processes are given through the simulations
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